SokEvo

The SokEvo collection of Sokoban puzzles was generated by a program that used random numbers and a solving program to 'evolve' them, primarily using the least number of moves required to solve a puzzle as its fitness value.

The puzzles are sorted by the least number of moves required to solve them, which is a crude but objective way of ordering them from easiest to hardest. This table of solution sizes can be used as a rough guide to difficulty. The first few puzzles are easy but those toward the end are quite hard.

The four files above are all version 3.03 (9 February 2003). There will not be any further additions to the SokEvo collection.

You may also like to try playing these difficult variations of my puzzles.

 SokHard

The SokHard collection of Sokoban puzzles was generated by a program that used random numbers and Brian Damgaard's YASGen program to rapidly 'evolve' them, using the least number of pushes required to solve a puzzle as its fitness value. Almost all of these puzzles feature a single target/goal area.

The puzzles are sorted in release/creation order. This table of scores can be used as a rough guide to difficulty. The SokHard set is not intended for beginners – some puzzles are slightly difficult, whilst others are very complicated.

The four files above are all version 1.22 (8 April 2006). New entries appear at the end of a file and are prefixed by the version number in an archive. New versions are announced in the Yahoo! Sokoban group.

Note: You can receive messages from the Yahoo! group without the need for a Yahoo! ID – just use your existing e-mail account.
Please refer to this Yahoo! help page.

You may also find my graphical interpretation of the SokHard search trees entertaining.

 Play now

If you'd like to play these and other puzzles using your web browser, try my SokME game program, written using Sun's Java language.

 Links

To play these puzzles you will need to use a Sokoban game program – if you don't already have one, try this Google directory search.

  • Brian Damgaard's Sokoban YASC (for MS Windows) has my puzzles built into it.
  • Gerald Holler's SokoMind page has both a game program (for MS Windows) and a large archive of of puzzle sets, including my SokEvo collection.
  • For a more exhaustive set of Sokoban links visit the SokoSave homepage.
 Notes

Each puzzle has been assigned a name at random, but where puzzles share the same surname they are from the same 'family' and may have similar features. No resemblance to actual persons, living or dead, is intended.

The puzzles in the SokEvo and SokHard collections may be freely distributed (which includes copying to other websites) and may be used commercially provided that they remain unchanged and I am credited with my name – Lee J Haywood. The titles of the collections and puzzles must not be amended. Any similarity to anyone else's work is entirely coincidental and unintentional.

Sokoban (倉庫番)™ is © Falcon Co., Ltd.

 Contact

Feel free to contact the author – e-mail with your praise, comments, ideas, stories, etc.


These pages have been validated.
© 2002–2006 Lee J Haywood.